On the difficulties of correctly fine-tuning your signaling:
...I once expressed mild surprise at the presence of a garden gnome in an upper-middle-class garden …. The owner of the garden explained that the gnome was “ironic”. I asked him, with apologies for my ignorance, how one could tell that his garden gnome was supposed to be an ironic statement, as opposed to, you know, just a gnome. He rather sniffily replied that I only had to look at the rest of the garden for it to be obvious that the gnome was a tounge-in-cheek joke.
But surely, I persisted, garden gnomes are always something of a joke, in any garden—I mean, no-one actually takes them seriously or regards them as works of art. His response was rather rambling and confused (not to mention somewhat huffy), but the gist seemed to be that while the lower classes saw gnomes as intrinsically amusing, his gnome was amusing only because of its incongruous appearance in a “smart” garden. In other words, council-house gnomes were a joke, but his gnome was a joke about council-house tastes, effectively a joke about class….
The man’s reaction to my questions clearly defined him as upper-middle, rather than upper class. In fact, his po
Perhaps he's ultra-high-class, and is only defending the object-level irony of his garden gnome ironically.
Ah yes, my gnome. I’m very fond of my gnome.
Oh I am so getting my own gnome, just so that I can use that phrase on people.
And on the same theme, "Why Can't Anyone Tell I'm Wearing This Business Suit Ironically?" from The Onion.
Hmm, what I had in mind when I wrote the caption was something like this:
The man's social model had three classes: lower class (owns gnomes non-ironically), middle class (would never own a gnome), upper class (can own a gnome "ironically" as a joke on low-class tastes), and he aimed for signalling upper-class status. He failed at fine-tuned signalling because he did not realize that his "upper class" behavior is actually upper-middle; true upper classes are allowed to own gnomes and genuinely like them, and don't need to defensively plead irony because they have no lingering anxiety about being confused with lower classes.
Miss Tick sniffed. "You could say this advice is priceless," she said, "Are you listening?"
"Yes," said Tiffany.
"Good. Now...if you trust in yourself..."
"Yes?"
"...and believe in your dreams..."
"Yes?"
"...and follow your star..." Miss Tick went on.
"Yes?"
"...you’ll still be beaten by people who spent their time working hard and learning things and weren’t so lazy. Goodbye."
-- Terry Pratchett, The Wee Free Men
And they'll be beaten in turn by people who were in the right place at the right time, or won the genetic lottery. A little luck can make up for a lot of laziness, and working hard and learning things can just leave you digging ditches and able to quote every Simpsons episode verbatim.
working hard and learning things can just leave you digging ditches and able to quote every Simpsons episode verbatim.
http://www.engadget.com/2011/12/01/geeks-lose-minds-recreate-first-level-of-super-mario-land-with/
There's homage and there's homage. And then there's three guys spending over 500 hours to recreate the first two minutes and twenty seconds of Super Mario Land using more than 18 million Minecraft blocks. The movie, made by carpenter James Wright, Joe Ciappa and a gamer known as Tempusmori, had the guys running the classic monochrome platformer in an emulator and replicating it pixel-for-wool-block-pixel inside a giant Minecraft Game Boy. The team spent approximately four weeks, working six to seven hours a day with no days off...
And the worst thing is they don't use a piston array! Making a scrolling wall of blocks is fairly easy within Minecraft and would've saved them the trouble of manually shifting all their blocks every single frame. That's easily an order of magnitude less work, and can be re-used for other stop-motion movies.
Their excuse? "We dont have the smarts"(sic). Sigh.
... and I've build a working prototype. Took about 3 hours to figure it out, 2 hours to get the wiring to work (first big redstone project), another 1-2 hours for the array and timing. It's trivial to scale and can be easily extended to push in both directions. The whole mechanism is hidden. I think there is a delay of ~8 seconds per 12 blocks, so scrolling the gameboy screen should take ~1.5 minutes. I'm sure you can get this below 1 minute if you try.
Here's the video. Here's the save. Here's a bunch of screenshots instead of a blueprint or explanation.
Volunteer tasks? I wasn't aware you (I'm assuming that means Less Wrong or SIAI) had any; perhaps you have a visibility problem?
Or maybe they're just not as engaging as an open-ended engineering environment with no arbitrary entry requirements and no visible resource constraints. . .
Thankfully for Mr. Pratchett, you can't influence the genetic lottery or the luck fairy, so his is still valid advice. In fact, one could see "trust in yourself" et al. as invitations to "do or do not, there is no try", whereas "work hard, learn hard and don't be lazy" supports the virtue of scholarship as well as that of "know when to give up". Miss Tick is being eminently practical, and "do or do not", while also an important virtue, requires way more explanation before the student can understand it.
“Should we trust models or observations?” In reply we note that if we had observations of the future, we obviously would trust them more than models, but unfortunately observations of the future are not available at this time.
Knutson and Tuleya, Journal of Climate, 2005.
Here's the new thread for posting quotes, with the usual rules: