If the thesis in Unlocking the Emotional Brain is even half-right, it may be one of the most important books that I have read. It claims to offer a neuroscience-grounded, comprehensive model of how effective therapy works. In so doing, it also happens to formulate its theory in terms of belief updating, helping explain how the brain models the world and what kinds of techniques allow us to actually change our minds.

peterbarnett14h3116
1
MIRI Technical Governance Team is hiring, please apply and work with me! We are looking to hire for the following roles: * Technical Governance Researcher (2-4 hires) * Writer (1 hire) The roles are located in Berkeley, and we are ideally looking to hire people who can start ASAP. The team is currently Lisa Thiergart (team lead) and myself. We will research and design technical aspects of regulation and policy that could lead to safer AI, focusing on methods that won’t break as we move towards smarter-than-human AI. We want to design policy that allows us to safely and objectively assess the risks from powerful AI, build consensus around the risks we face, and put in place measures to prevent catastrophic outcomes. The team will likely work on: * Limitations of current proposals such as RSPs * Inputs into regulations, requests for comment by policy bodies (ex. NIST/US AISI, EU, UN) * Researching and designing alternative Safety Standards, or amendments to existing proposals * Communicating with and consulting for policymakers and governance organizations If you have any questions, feel free to contact me on LW or at peter@intelligence.org 
Akash19h359
3
I think now is a good time for people at labs to seriously consider quitting & getting involved in government/policy efforts. I don't think everyone should leave labs (obviously). But I would probably hit a button that does something like "everyone at a lab governance team and many technical researchers spend at least 2 hours thinking/writing about alternative options they have & very seriously consider leaving." My impression is that lab governance is much less tractable (lab folks have already thought a lot more about AGI) and less promising (competitive pressures are dominating) than government-focused work.  I think governments still remain unsure about what to do, and there's a lot of potential for folks like Daniel K to have a meaningful role in shaping policy, helping natsec folks understand specific threat models, and raising awareness about the specific kinds of things governments need to do in order to mitigate risks. There may be specific opportunities at labs that are very high-impact, but I think if someone at a lab is "not really sure if what they're doing is making a big difference", I would probably hit a button that allocates them toward government work or government-focused comms work. Written on a Slack channel in response to discussions about some folks leaving OpenAI. 
Eli Tyre2d470
2
Back in January, I participated in a workshop in which the attendees mapped out how they expect AGI development and deployment to go. The idea was to start by writing out what seemed most likely to happen this year, and then condition on that, to forecast what seems most likely to happen in the next year, and so on, until you reach either human disempowerment or an end of the acute risk period. This post was my attempt at the time. I spent maybe 5 hours on this, and there's lots of room for additional improvement. This is not a confident statement of how I think things are most likely to play out. There are already some ways in which I think this projection is wrong. (I think it's too fast, for instance). But nevertheless I'm posting it now, with only a few edits and elaborations, since I'm probably not going to do a full rewrite soon. 2024 * A model is released that is better than GPT-4. It succeeds on some new benchmarks. Subjectively, the jump in capabilities feels smaller than that between RLHF’d GPT-3 and RLHF’d GPT-4. It doesn’t feel as shocking the way chat-GPT and GPT-4 did, for either x-risk focused folks, or for the broader public. Mostly it feels like “a somewhat better language model.” * It’s good enough that it can do a bunch of small-to-medium admin tasks pretty reliably. I can ask it to find me flights meeting specific desiderata, and it will give me several options. If I give it permission, it will then book those flights for me with no further inputs from me. * It works somewhat better as an autonomous agent in an auto gpt harness, but it still loses its chain of thought / breaks down/ gets into loops. * It’s better at programming. * Not quite good enough to replace human software engineers. It can make a simple react or iphone app, but not design a whole complicated software architecture, at least without a lot of bugs. * It can make small, working, well documented, apps from a human description. * We see a doubling of the rate of new apps being added to the app store as people who couldn’t code now can make applications for themselves. The vast majority of people still don’t realize the possibilities here, though. “Making apps” still feels like an esoteric domain outside of their zone of competence, even though the barriers to entry just lowered so that 100x more people could do it.  * From here on out, we’re in an era where LLMs are close to commoditized. There are smaller improvements, shipped more frequently, by a variety of companies, instead of big impressive research breakthroughs. Basically, companies are competing with each other to always have the best user experience and capabilities, and so they don’t want to wait as long to ship improvements. They’re constantly improving their scaling, and finding marginal engineering improvements. Training runs for the next generation are always happening in the background, and there’s often less of a clean tabula-rasa separation between training runs—you just keep doing training with a model continuously. More and more, systems are being improved through in-the-world feedback with real users. Often chatGPT will not be able to handle some kind of task, but six weeks later it will be able to, without the release of a whole new model. * [Does this actually make sense? Maybe the dynamics of AI training mean that there aren’t really marginal improvements to be gotten. In order to produce a better user experience, you have to 10x the training, and each 10x-ing of the training requires a bunch of engineering effort, to enable a larger run, so it is always a big lift.] * (There will still be impressive discrete research breakthroughs, but they won’t be in LLM performance) 2025 * A major lab is targeting building a Science and Engineering AI (SEAI)—specifically a software engineer. * They take a state of the art LLM base model and do additional RL training on procedurally generated programming problems, calibrated to stay within the model’s zone of proximal competence. These problems are something like leetcode problems, but scale to arbitrary complexity (some of them require building whole codebases, or writing very complex software), with scoring on lines of code, time-complexity, space complexity, readability, documentation, etc. This is something like “self-play” for software engineering.  * This just works.  * A lab gets a version that can easily do the job of a professional software engineer. Then, the lab scales their training process and gets a superhuman software engineer, better than the best hackers. * Additionally, a language model trained on procedurally generated programming problems in this way seems to have higher general intelligence. It scores better on graduate level physics, economics, biology, etc. tests, for instance. It seems like “more causal reasoning” is getting into the system. * The first proper AI assistants ship. In addition to doing specific tasks,  you keep them running in the background, and talk with them as you go about your day. They get to know you and make increasingly helpful suggestions as they learn your workflow. A lot of people also talk to them for fun. 2026 * The first superhuman software engineer is publically released. * Programmers begin studying its design choices, the way Go players study AlphaGo. * It starts to dawn on e.g. people who work at Google that they’re already superfluous—after all, they’re currently using this AI model to (unofficially) do their job—and it’s just a matter of institutional delay for their employers to adapt to that change. * Many of them are excited or loudly say how it will all be fine/ awesome. Many of them are unnerved. They start to see the singularity on the horizon, as a real thing instead of a social game to talk about. * This is the beginning of the first wave of change in public sentiment that will cause some big, hard to predict, changes in public policy [come back here and try to predict them anyway]. * AI assistants get a major upgrade: they have realistic voices and faces, and you can talk to them just like you can talk to a person, not just typing into a chat interface. A ton of people start spending a lot of time talking to their assistants, for much of their day, including for goofing around. * There are still bugs, places where the AI gets confused by stuff, but overall the experience is good enough that it feels, to most people, like they’re talking to a careful, conscientious person, rather than a software bot. * This starts a whole new area of training AI models that have particular personalities. Some people are starting to have parasocial relationships with their friends, and some people programmers are trying to make friends that are really fun or interesting or whatever for them in particular. * Lab attention shifts to building SEAI systems for other domains, to solve biotech and mechanical engineering problems, for instance. The current-at-the-time superhuman software engineer AIs are already helpful in these domains, but not at the level of “explain what you want, and the AI will instantly find an elegant solution to the problem right before your eyes”, which is where we’re at for software. * One bottleneck is problem specification. Our physics simulations have gaps, and are too low fidelity, so oftentimes the best solutions don’t map to real world possibilities. * One solution to this is that, (in addition to using our AI to improve the simulations) is we just RLHF our systems to identify solutions that do translate to the real world. They’re smart, they can figure out how to do this. * The first major AI cyber-attack happens: maybe some kind of superhuman hacker worm. Defense hasn’t remotely caught up with offense yet, and someone clogs up the internet with AI bots, for at least a week, approximately for the lols / the seeing if they could do it. (There’s a week during which more than 50% of people can't get on more than 90% of the sites because the bandwidth is eaten by bots.) * This makes some big difference for public opinion.  * Possibly, this problem isn’t really fixed. In the same way that covid became endemic, the bots that were clogging things up are just a part of life now, slowing bandwidth and making the internet annoying to use. 2027 and 2028 * In many ways things are moving faster than ever in human history, and also AI progress is slowing down a bit. * The AI technology developed up to this point hits the application and mass adoption phase of the s-curve. In this period, the world is radically changing as every industry, every company, every research lab, every organization, figures out how to take advantage of newly commoditized intellectual labor. There’s a bunch of kinds of work that used to be expensive, but which are now too cheap to meter. If progress stopped now, it would take 2 decades, at least, for the world to figure out all the ways to take advantage of this new situation (but progress doesn’t show much sign of stopping). * Some examples: * The internet is filled with LLM bots that are indistinguishable from humans. If you start a conversation with a new person on twitter or discord, you have no way of knowing if they’re a human or a bot. * Probably there will be some laws about declaring which are bots, but these will be inconsistently enforced.) * Some people are basically cool with this. From their perspective, there are just more people that they want to be friends with / follow on twitter. Some people even say that the bots are just better and more interesting than people. Other people are horrified/outraged/betrayed/don’t care about relationships with non-real people. * (Older people don’t get the point, but teenagers are generally fine with having conversations with AI bots.) * The worst part of this is the bots that make friends with you and then advertise to you stuff. Pretty much everyone hates that. * We start to see companies that will, over the next 5 years, grow to have as much impact as Uber, or maybe Amazon, which have exactly one human employee / owner +  an AI bureaucracy. * The first completely autonomous companies work well enough to survive and support themselves. Many of these are created “free” for the lols, and no one owns or controls them. But most of them are owned by the person who built them, and could turn them off if they wanted to. A few are structured as public companies with share-holders. Some are intentionally incorporated fully autonomous, with the creator disclaiming (and technologically disowning (eg deleting the passwords)) any authority over them. * There are legal battles about what rights these entities have, if they can really own themselves, if they can have bank accounts, etc.  * Mostly, these legal cases resolve to “AIs don’t have rights”. (For now. That will probably change as more people feel it’s normal to have AI friends). * Everything is tailored to you. * Targeted ads are way more targeted. You are served ads for the product that you are, all things considered, most likely to buy, multiplied by the lifetime profit if you do buy it. Basically no ad space is wasted on things that don’t have a high EV of you, personally, buying it. Those ads are AI generated, tailored specifically to be compelling to you. Often, the products advertised, not just the ads, are tailored to you in particular. * This is actually pretty great for people like me: I get excellent product suggestions. * There’s not “the news”. There’s a set of articles written for you, specifically, based on your interests and biases. * Music is generated on the fly. This music can “hit the spot” better than anything you listened to before “the change.” * Porn. AI tailored porn can hit your buttons better than sex. * AI boyfriends/girlfriends that are designed to be exactly emotionally and intellectually compatible with you, and trigger strong limerence / lust / attachment reactions. * We can replace books with automated tutors. * Most of the people who read books will still read books though, since it will take a generation to realize that talking with a tutor is just better, and because reading and writing books was largely a prestige-thing anyway. * (And weirdos like me will probably continue to read old authors, but even better will be to train an AI on a corpus, so that it can play the role of an intellectual from 1900, and I can just talk to it.) * For every task you do, you can effectively have a world expert (in that task and in tutoring pedagogy) coach you through it in real time. * Many people do almost all their work tasks with an AI coach. * It's really easy to create TV shows and movies. There’s a cultural revolution as people use AI tools to make custom Avengers movies, anime shows, etc. Many are bad or niche, but some are 100x better than anything that has come before (because you’re effectively sampling from a 1000x larger distribution of movies and shows).  * There’s an explosion of new software, and increasingly custom software. * Facebook and twitter are replaced (by either external disruption or by internal product development) by something that has a social graph, but lets you design exactly the UX features you want through a LLM text interface.  * Instead of software features being something that companies ship to their users, top-down, they become something that users and communities organically develop, share, and iterate on, bottom up. Companies don’t control the UX of their products any more. * Because interface design has become so cheap, most of software is just proprietary datasets, with (AI built) APIs for accessing that data. * There’s a slow moving educational revolution of world class pedagogy being available to everyone. * Millions of people who thought of themselves as “bad at math” finally learn math at their own pace, and find out that actually, math is fun and interesting. * Really fun, really effective educational video games for every subject. * School continues to exist, in approximately its current useless form. * [This alone would change the world, if the kids who learn this way were not going to be replaced wholesale, in virtually every economically relevant task, before they are 20.] * There’s a race between cyber-defense and cyber offense, to see who can figure out how to apply AI better. * So far, offense is winning, and this is making computers unusable for lots of applications that they were used for previously: * online banking, for instance, is hit hard by effective scams and hacks. * Coinbase has an even worse time, since they’re not issued (is that true?) * It turns out that a lot of things that worked / were secure, were basically depending on the fact that there are just not that many skilled hackers and social engineers. Nothing was secure, really, but not that many people were exploiting that. Now, hacking/scamming is scalable and all the vulnerabilities are a huge problem. * There’s a whole discourse about this. Computer security and what to do about it is a partisan issue of the day. * AI systems can do the years of paperwork to make a project legal, in days. This isn’t as big an advantage as it might seem, because the government has no incentive to be faster on their end, and so you wait weeks to get a response from the government, your LMM responds to it within a minute, and then you wait weeks again for the next step. * The amount of paperwork required to do stuff starts to balloon. * AI romantic partners are a thing. They start out kind of cringe, because the most desperate and ugly people are the first to adopt them. But shockingly quickly (within 5 years) a third of teenage girls have a virtual boyfriend. * There’s a moral panic about this. * AI match-makers are better than anything humans have tried yet for finding sex and relationships partners. It would still take a decade for this to catch on, though. * This isn’t just for sex and relationships. The global AI network can find you the 100 people, of the 9 billion on earth, that you most want to be friends / collaborators with.  * Tons of things that I can’t anticipate. * On the other hand, AI progress itself is starting to slow down. Engineering labor is cheap, but (indeed partially for that reason), we’re now bumping up against the constraints of training. Not just that buying the compute is expensive, but that there are just not enough chips to do the biggest training runs, and not enough fabs to meet that demand for chips rapidly. There’s huge pressure to expand production but that’s going slowly relative to the speed of everything else, because it requires a bunch of eg physical construction and legal navigation, which the AI tech doesn’t help much with, and because the bottleneck is largely NVIDIA’s institutional knowledge, which is only partially replicated by AI. * NVIDIA's internal AI assistant has read all of their internal documents and company emails, and is very helpful at answering questions that only one or two people (and sometimes literally no human on earth) know the answer to. But a lot of the important stuff isn’t written down at all, and the institutional knowledge is still not fully scalable. * Note: there’s a big crux here of how much low and medium hanging fruit there is in algorithmic improvements once software engineering is automated. At that point the only constraint on running ML experiments will be the price of compute. It seems possible that that speed-up alone is enough to discover eg an architecture that works better than the transformer, which triggers and intelligence explosion. 2028 * The cultural explosion is still going on, and AI companies are continuing to apply their AI systems to solve the engineering and logistic bottlenecks of scaling AI training, as fast as they can. * Robotics is starting to work. 2029  * The first superhuman, relatively-general SEAI comes online. We now have basically a genie inventor: you can give it a problem spec, and it will invent (and test in simulation) a device / application / technology that solves that problem, in a matter of hours. (Manufacturing a physical prototype might take longer, depending on how novel components are.) * It can do things like give you the design for a flying car, or a new computer peripheral.  * A lot of biotech / drug discovery seems more recalcitrant, because it is more dependent on empirical inputs. But it is still able to do superhuman drug discovery, for some ailments. It’s not totally clear why or which biotech domains it will conquer easily and which it will struggle with.  * This SEAI is shaped differently than a human. It isn’t working memory bottlenecked, so a lot of intellectual work that humans do explicitly, in sequence, the these SEAIs do “intuitively”, in a single forward pass. * I write code one line at a time. It writes whole files at once. (Although it also goes back and edits / iterates / improves—the first pass files are not usually the final product.) * For this reason it’s a little confusing to answer the question “is it a planner?” It does a lot of the work that humans would do via planning it does in an intuitive flash. * The UX isn’t clean: there’s often a lot of detailed finagling, and refining of the problem spec, to get useful results. But a PhD in that field can typically do that finagling in a day. * It’s also buggy. There’s oddities in the shape of the kind of problem that is able to solve and the kinds of problems it struggles with, which aren’t well understood. * The leading AI company doesn’t release this as a product. Rather, they apply it themselves, developing radical new technologies, which they publish or commercialize, sometimes founding whole new fields of research in the process. They spin up automated companies to commercialize these new innovations. * Some of the labs are scared at this point. The thing that they’ve built is clearly world-shakingly powerful, and their alignment arguments are mostly inductive “well, misalignment hasn’t been a major problem so far”, instead of principled alignment guarantees.  * There's a contentious debate inside the labs. * Some labs freak out, stop here, and petition the government for oversight and regulation. * Other labs want to push full steam ahead.  * Key pivot point: Does the government put a clamp down on this tech before it is deployed, or not? * I think that they try to get control over this powerful new thing, but they might be too slow to react. 2030 * There’s an explosion of new innovations in physical technology. Magical new stuff comes out every day, way faster than any human can keep up with. * Some of these are mundane. * All the simple products that I would buy on Amazon are just really good and really inexpensive. * Cars are really good. * Drone delivery * Cleaning robots * Prefab houses are better than any house I’ve ever lived in, though there are still zoning limits. * But many of them would have huge social impacts. They might be the important story of the decade (the way that the internet was the important story of 1995 to 2020) if they were the only thing that was happening that decade. Instead, they’re all happening at once, piling on top of each other. * Eg: * The first really good nootropics * Personality-tailoring drugs (both temporary and permanent) * Breakthrough mental health interventions that, among other things, robustly heal people’s long term subterranean trama and  transform their agency. * A quick and easy process for becoming classically enlightened. * The technology to attain your ideal body, cheaply—suddenly everyone who wants to be is as attractive as the top 10% of people today. * Really good AI persuasion which can get a mark to do ~anything you want, if they’ll talk to an AI system for an hour. * Artificial wombs. * Human genetic engineering * Brain-computer interfaces * Cures for cancer, AIDs, dementia, heart disease, and the-thing-that-was-causing-obesity. * Anti-aging interventions. * VR that is ~ indistinguishable from reality. * AI partners that can induce a love-super stimulus. * Really good sex robots * Drugs that replace sleep * AI mediators that are so skilled as to be able to single-handedly fix failing marriages, but which are also brokering all the deals between governments and corporations. * Weapons that are more destructive than nukes. * Really clever institutional design ideas, which some enthusiast early adopters try out (think “50 different things at least as impactful as manifold.markets.”) * It’s way more feasible to go into the desert, buy 50 square miles of land, and have a city physically built within a few weeks. * In general, social trends are changing faster than they ever have in human history, but they still lag behind the tech driving them by a lot. * It takes humans, even with AI information processing assistance, a few years to realize what’s possible and take advantage of it, and then have the new practices spread.  * In some cases, people are used to doing things the old way, which works well enough for them, and it takes 15 years for a new generation to grow up as “AI-world natives” to really take advantage of what’s possible. * [There won’t be 15 years] * The legal oversight process for the development, manufacture, and commercialization of these transformative techs matters a lot. Some of these innovations are slowed down a lot because they need to get FDA approval, which AI tech barely helps with. Others are developed, manufactured, and shipped in less than a week. * The fact that there are life-saving cures that exist, but are prevented from being used by a collusion of AI labs and government is a major motivation for open source proponents. * Because a lot of this technology makes setting up new cities quickly more feasible, and there’s enormous incentive to get out from under the regulatory overhead, and to start new legal jurisdictions. The first real seasteads are started by the most ideologically committed anti-regulation, pro-tech-acceleration people. * Of course, all of that is basically a side gig for the AI labs. They’re mainly applying their SEAI to the engineering bottlenecks of improving their ML training processes. * Key pivot point: * Possibility 1: These SEAIs are necessarily, by virtue of the kinds of problems that they’re able to solve, consequentialist agents with long term goals. * If so, this breaks down into two child possibilities * Possibility 1.1: * This consequentialism was noticed early, that might have been convincing enough to the government to cause a clamp-down on all the labs. * Possibility 1.2: * It wasn’t noticed early and now the world is basically fucked.  * There’s at least one long-term consequentialist superintelligence. The lab that “owns” and “controls” that system is talking to it every day, in their day-to-day business of doing technical R&D. That superintelligence easily manipulates the leadership (and rank and file of that company), maneuvers it into doing whatever causes the AI’s goals to dominate the future, and enables it to succeed at everything that it tries to do. * If there are multiple such consequentialist superintelligences, then they covertly communicate, make a deal with each other, and coordinate their actions. * Possibility 2: We’re getting transformative AI that doesn’t do long term consequentialist planning. * Building these systems was a huge engineering effort (though the bulk of that effort was done by ML models). Currently only a small number of actors can do it. * One thing to keep in mind is that the technology bootstraps. If you can steal the weights to a system like this, it can basically invent itself: come up with all the technologies and solve all the engineering problems required to build its own training process. At that point, the only bottleneck is the compute resources, which is limited by supply chains, and legal constraints (large training runs require authorization from the government). * This means, I think, that a crucial question is “has AI-powered cyber-security caught up with AI-powered cyber-attacks?” * If not, then every nation state with a competent intelligence agency has a copy of the weights of an inventor-genie, and probably all of them are trying to profit from it, either by producing tech to commercialize, or by building weapons. * It seems like the crux is “do these SEAIs themselves provide enough of an information and computer security advantage that they’re able to develop and implement methods that effectively secure their own code?” * Every one of the great powers, and a bunch of small, forward-looking, groups that see that it is newly feasible to become a great power, try to get their hands on a SEAI, either by building one, nationalizing one, or stealing one. * There are also some people who are ideologically committed to open-sourcing and/or democratizing access to these SEAIs. * But it is a self-evident national security risk. The government does something here (nationalizing all the labs, and their technology?) What happens next depends a lot on how the world responds to all of this. * Do we get a pause?  * I expect a lot of the population of the world feels really overwhelmed, and emotionally wants things to slow down, including smart people that would never have thought of themselves as luddites.  * There’s also some people who thrive in the chaos, and want even more of it. * What’s happening is mostly hugely good, for most people. It’s scary, but also wonderful. * There is a huge problem of accelerating addictiveness. The world is awash in products that are more addictive than many drugs. There’s a bit of (justified) moral panic about that. * One thing that matters a lot at this point is what the AI assistants say. As powerful as the media used to be for shaping people’s opinions, the personalized, superhumanly emotionally intelligent AI assistants are way way more powerful. AI companies may very well put their thumb on the scale to influence public opinion regarding AI regulation. * This seems like possibly a key pivot point, where the world can go any of a number of ways depending on what a relatively small number of actors decide. * Some possibilities for what happens next: * These SEAIs are necessarily consequentialist agents, and the takeover has already happened, regardless of whether it still looks like we’re in control or it doesn’t look like anything, because we’re extinct. * Governments nationalize all the labs. * The US and EU and China (and India? and Russia?) reach some sort of accord. * There’s a straight up arms race to the bottom. * AI tech basically makes the internet unusable, and breaks supply chains, and technology regresses for a while. * It’s too late to contain it and the SEAI tech proliferates, such that there are hundreds or millions of actors who can run one. * If this happens, it seems like the pace of change speeds up so much that one of two things happens: * Someone invents something, or there are second and third impacts to a constellation of innovations that destroy the world.
Raemon2d275
3
There's a skill of "quickly operationalizing a prediction, about a question that is cruxy for your decisionmaking." And, it's dramatically better to be very fluent at this skill, rather than "merely pretty okay at it." Fluency means you can actually use it day-to-day to help with whatever work is important to you. Day-to-day usage means you can actually get calibrated re: predictions in whatever domains you care about. Calibration means that your intuitions will be good, and _you'll know they're good_. Fluency means you can do it _while you're in the middle of your thought process_, and then return to your thought process, rather than awkwardly bolting it on at the end. I find this useful at multiple levels-of-strategy. i.e. for big picture 6 month planning, as well as for "what do I do in the next hour." I'm working on this as a full blogpost but figured I would start getting pieces of it out here for now. A lot of this skill is building off on CFAR's "inner simulator" framing. Andrew Critch recently framed this to me as "using your System 2 (conscious, deliberate intelligence) to generate questions for your System 1 (fast intuition) to answer." (Whereas previously, he'd known System 1 was good at answering some types of questions, but he thought of it as responsible for both "asking" and "answering" those questions) But, I feel like combining this with "quickly operationalize cruxy Fatebook predictions" makes it more of a power tool for me. (Also, now that I have this mindset, even when I can't be bothered to make a Fatebook prediction, I have a better overall handle on how to quickly query my intuitions) I've been working on this skill for years and it only really clicked together last week. It required a bunch of interlocking pieces that all require separate fluency: 1. Having three different formats for Fatebook (the main website, the slack integration, and the chrome extension), so, pretty much wherever I'm thinking-in-text, I'll be able to quickly use it. 2. The skill of "generating lots of 'plans'", such that I always have at least two plausibly good ideas on what to do next. 3. Identifying an actual crux for what would make me switch to one of my backup plans. 4. Operationalizing an observation I could make that'd convince me of one of these cruxes.
I feel like I'd like the different categories of AI risk attentuation to be referred to as more clearly separate: AI usability safety - would this gun be safe for a trained professional to use on a shooting range? Will it be reasonably accurate and not explode or backfire? AI world-impact safety - would it be safe to give out one of these guns for 0.10$ to anyone who wanted one? AI weird complicated usability safety - would this gun be safe to use if a crazy person tried to use a hundred of them plus a variety of other guns, to make an elaborate Rube Goldberg machine and fire it off with live ammo with no testing?

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This project has been completed as part of the Mentorship in Alignment Research Students (MARS London) programme under the supervision of Bogdan-Ionut Cirstea, on investigating the promise of automated AI alignment research. I would like to thank Bogdan-Ionut Cirstea, Erin Robertson, Clem Von Stengel, Alexander Gietelink Oldenziel, Severin Field, and everyone who commented on my draft, for the feedback and encouragement which helped me create this post.

TL;DR

The mechanism behind in-context is an open question in machine learning. There are different hypotheses on what in-context learning is doing, each with different implications for alignment. This document reviews the hypotheses which attempt to explain in-context learning, finding some overlap and good explanatory power from each, and describes the implications these hypotheses have for automated AI alignment research.

Introduction

Since their capabilities...

2Ben Pace16h
Not sure where the right place to raise this complaint, but having just seen it for the first time, really, "MARS"? I checked, this is not affiliated with MATS who have had like 6 programs and ~300 people go through it. To me this seems too close in branding space to me, and I'd recommend picking a more distinct name.

I disagree. In verbal space MARS and MATS are very distinct, and they look different enough to me.

However, if you want to complain, you should talk to the organisers, not one of the participants.

Here is their website: MARS — Cambridge AI Safety Hub

(I'm not involved in MARS in any way.)
 

xlr8harder writes:

In general I don’t think an uploaded mind is you, but rather a copy. But one thought experiment makes me question this. A Ship of Theseus concept where individual neurons are replaced one at a time with a nanotechnological functional equivalent.

Are you still you?

Presumably the question xlr8harder cares about here isn't semantic question of how linguistic communities use the word "you", or predictions about how whole-brain emulation tech might change the way we use pronouns.

Rather, I assume xlr8harder cares about more substantive questions like:

  1. If I expect to be uploaded tomorrow, should I care about the upload in the same ways (and to the same degree) that I care about my future biological self?
  2. Should I anticipate experiencing what my upload experiences?
  3. If the scanning and uploading process requires
...
2torekp5m
I have a closely related objection/clarification.  I agree with the main thrust of Rob's post, but this part: ..strikes me as confused or at least confusing. Take your chemistry/physics tests example.  What does "I anticipate the experience of a sense of accomplishment in answering the chemistry test" mean?  Well for one thing, it certainly indicates that you believe the experience is likely to happen (to someone).  For another, it often means that you believe it will happen to you - but that invites the semantic question that Rob says this isn't about.  For a third - and I propose that this is a key point that makes us feel there is a "substantive" question here - it indicates that you empathize with this future person who does well on the test. But I don't see how empathizing or not-empathizing can be assessed for accuracy.  It can be consistent or inconsistent with the things one cares about, which I suppose makes it subject to rational evaluation, but that looks different from accuracy/inaccuracy.
2Vanessa Kosoy2h
Not sure what you mean by "this would require a pretty small universe". If we live in naive MWI, an IBP agent would not care for good reasons, because naive MWI is a "library of babel" where essentially every conceivable thing happens no matter what you do. Also not sure what you mean by "some sort of sampling". AFAICT, quantum IBP is the closest thing to a coherent answer that we have, by a significant margin.

I mean if the universe is big enough for every conceivable thing to happen, then we should notice that we find ourselves in a surprisingly structured environment and need to assume some sort of an effect where if a cognitive architecture opens its eyes, it opens its eyes in a different places with the likelihood corresponding to how common these places are (e.g., among all Turing machines).

I.e., if your brain is uploaded, and you see a door in front of you, and when you open it, 10 identical computers start running a copy of you each: 9 show you a green ro... (read more)

1quetzal_rainbow1h
I always thought that in naive MWI what matters is nkt whether something happens in absolute sense, but what Born measure is concentrated on branches that contain good things instead of bad things.

TL;DR There currently are capable open-weight models which can be used to create simple unrestricted bad agents. They can perform tasks end-to-end such as searching for negative information on people, attempting blackmail or continuous harassment

Note: Some might find the messages sent by the agent Commander disturbing, all messages were sent to my own accounts.

Overview

Cohere has recently released the weights of Command R+, which is comparable to older versions of GPT-4 and is currently the best open model on some benchmarks. It is noteworthy that the model has been fine-tuned for agentic tool use. This is probably the first open-weight model that can competently use tools. While there is a lot of related work on subversive fine-tuning (Yang et al., Qi et al.) and jailbreaks (Deng et al.,...

2Jason Hoelscher-Obermaier1h
Glad you're doing this. By default, it seems we're going to end up with very strong tool-use models where any potential safety measures are easily removed by jailbreaks or fine-tuning. I understand you as working on: How are we going to know that it happened? is that a fair characterization? Another important question: What should the response be to the appearance of such a model? any thoughts?

I think that is a fair categorization. I think it would be really bad if some super strong tool-use model gets released and nobody had any idea before this could lead to really bad outcomes. Crucially, I expect future models to be able to remove their own safety guardrails as well. I really try to think about how these things might positively affect AI safety, I don't want to just maximize for shocking results. My main intention was almost to have this as a public service announcement that this is now possible. People are often behind on the Sota and most ... (read more)

TLDR: I am investigating whether to found a spiritual successor to FHI, housed under Lightcone Infrastructure, providing a rich cultural environment and financial support to researchers and entrepreneurs in the intellectual tradition of the Future of Humanity Institute. Fill out this form or comment below to express interest in being involved either as a researcher, entrepreneurial founder-type, or funder.


The Future of Humanity Institute is dead:

I knew that this was going to happen in some form or another for a year or two, having heard through the grapevine and private conversations of FHI's university-imposed hiring freeze and fundraising block, and so I have been thinking about how to best fill the hole in the world that FHI left behind. 

I think FHI was one of the best intellectual institutions...

1Will_Pearson1h
As well as thinking about the need for the place in terms of providing a space for research, it is probably worth thinking about the need for a place in terms of what it provides the world.  What subjects are currently under-represented in the world and need strong representation to guide us to a positive future? That will guide who you want to lead the organisation.
2owencb1h
I agree in the abstract with the idea of looking for niches, and I think that several of these ideas have something to them. Nevertheless when I read the list of suggestions my overall feeling is that it's going in a slightly wrong direction, or missing the point, or something. I thought I'd have a go at articulating why, although I don't think I've got this to the point where I'd firmly stand behind it: It seems to me like some of the central FHI virtues were: * Offering a space to top thinkers where the offer was pretty much "please come here and think about things that seem important in a collaborative truth-seeking environment" * I think that the freedom of direction, rather than focusing on an agenda or path to impact, was important for: * attracting talent * finding good underexplored ideas (b/c of course at the start of the thinking people don't know what's important) * Caveats: * This relies on your researchers having some good taste in what's important (so this needs to be part of what you select people on) * FHI also had some success launching research groups where people were hired to more focused things * I think this was not the heart of the FHI magic, though, but more like a particular type of entrepreneurship picking up and running with things from the core * Willingness to hang around at whiteboards for hours talking and exploring things that seemed interesting * With an attitude of "OK but can we just model this?" and diving straight into it * Someone once described FHI as "professional amateurs", which I think is apt * The approach is a bit like the attitude ascribed to physicists in this xkcd, but applied more to problems-that-nobody-has-good-answers-for than things-with-lots-of-existing-study (and with more willingness to dive into understanding existing fields when they're importantly relevant for the problem at hand) * Importantly mostly without directly asking "ok but where is this going?
2Chris_Leong44m
  I think my list appears more this way then I intended because I gave some examples of projects I would be excited by if they happened. I wasn't intending to stake out a strong position as to whether these projects should projects chosen by the institute vs. some examples of projects that it might be reasonable for a researcher to choose.
owencb17m20

Makes sense! My inference was because the discussion at this stage is a high-level one about ways to set things up, but it does seem good to have space to discuss object-level projects that people might get into.

[This is post is a slightly edited tangent from my dialogue with John Wentworth here. I think the point is sufficiently interesting and important that I wanted to make it as a top level post, and not leave it buried in that dialog on mostly another topic.]

The conventional story is that natural selection failed extremely badly at aligning humans. One fact about humans that casts doubt on this story is that natural selection got the concept of "social status" into us, and it seems to have done a shockingly good job of aligning (many) humans to that concept.

Evolution somehow gave humans some kind of inductive bias (or something) such that our brains are reliably able to learn what it is to be "high status", even though the...

“[optimization process] did kind of shockingly well aligning humans to [a random goal that the optimization process wasn’t aiming for (and that’s not reproducible with a higher bandwidth optimization such as gradient descent over a neural network’s parameters)]”

Nope, if your optimization process is able to crystallize some goals into an agent, it’s not some surprising success, unless you picked these goals. If an agent starts to want paperclips in a coherent way and then every training step makes it even better at wanting and pursuing paperclips, your trai... (read more)

2Kaj_Sotala1h
Agree. This connects to why I think that the standard argument for evolutionary misalignment is wrong: it's meaningless to say that evolution has failed to align humans with inclusive fitness, because fitness is not any one constant thing. Rather, what evolution can do is to align humans with drives that in specific circumstances promote fitness. And if we look at how well the drives we've actually been given generalize, we find that they have largely continued to generalize quite well, implying that while there's likely to still be a left turn, it may very well be much milder than is commonly implied.

Noah Smith, in this article, argues that the Metaverse could enable economic growth to increase a lot and sharply decouple itself from real-world resource usage. By creating markets in which we buy and sell immaterial things, world GDP would grow. 

He also says, rightly, that GDP correlates with the well-being of a nation. 

But there's a non-stated point: would creating huge markets in the Metaverse for buying and selling digital goods make us actually richer? What I mean is this: suppose that, thanks to the Metaverse, huge virtual economies get created and people get real money out of stuff they sell in these economies. But suppose that e.g., agricultural production output doesn't go up much. Does that mean that we're simply going to pay more for groceries, without being...

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On the weekend of April 27th-28th, our AI Safety Camp teams will present their project findings in 10-minute talks.

Join on Zoom

You are welcome to join any talk! Teams are sharing their findings in mechanistic interpretability, in agent foundations, on legal actions to restrict AI, and many other areas. 

The talks will be arranged in 5 blocks. Each block consists of 5-6 short talks, followed by breakout rooms for questions and further discussions.

You can find the schedule here, and the summaries/abstracts for the projects/talks here.

You can find summaries of the original project plans here. Keep in mind that some projects will have changed over the course of the program, and a few projects got cancelled.

I've now updated the event information to include summaries/abstracts for the projects/talks. Some of these are still under construction.

I left Google a month ago, and right now don't work. Writing this post in case anyone has interesting ideas what I could do. This isn't an "urgently need help" kind of thing - I have a little bit of savings, right now planning to relax some more weeks and then go into some solo software work. But I thought I'd write this here anyway, because who knows what'll come up.

Some things about me. My degree was in math. My software skills are okayish: I left Google at L5 ("senior"), and also made a game that went semi-viral. I've also contributed a lot on LW, the most prominent examples being my formalizations of decision theory ideas (Löbian cooperation, modal fixpoints etc) and later the AI Alignment Prize...

Done! I didn't do it at first because I thought it'd have to be in person only, but then clicked around in the form and found that remote is also possible.

2Chris_Leong7h
I'd love your feedback on my thoughts on decision theory. If you're trying to get a sense of my approach in order to determine whether it's interesting enough to be worth your time, I'd suggest starting with this article (3 minute read). I'm also considering applying for funding to create a conceptual alignment course.
2Viliam13h
Besides math and programming, what are your other skills and interests? * I have an idea of a puzzle game, not sure if it would be good or bad, I haven't done even a prototype. So if anyone is interested, feel free to try... I hope I can explain it sufficiently clearly in words... The game plan is divided into squares; I imagine a typical level to be between 10x10 and 30x30 squares large. Each square is either empty, or contains an immovable wall, or contains a movable block. The game consists of moving the blocks. Each move = you click a specific block, and try dragging it in one of the 4 directions, and either it is possible or not. A block cannot move into a wall. A block can push another block. A block does not pull another block. For example, if there are 3 blocks in a horizontal line, and you click the middle one and try dragging it to the left, two blocks will move and the third one (the one on the right) will stay there. So far, it should be completely obvious, like what you would happen if you moved some actual objects. In addition, each side of a block (or a wall) may be empty, or may contain a colored "magnet" (or perhaps a "lock" is a better metaphor). These add the following constraints for the movement of blocks: * Magnets of different colors can never touch each other. If one block has a green magnet on the right side, and another has a blue magnet on the left side, you cannot put them next to each other so that the magnets would touch. (If you try to do that, the block refuses to move. Graphically, I imagine that it would move like half the way, and then you would get a visual indicator where is the problem, and when you stop dragging, it will return to its original place.) Though it is okay if the blocks touch on their other sides, where they don't have magnets. * Magnets of the same color cannot be connected or disconnected by a move in a perpendicular direction. If one block has a green magnet on the right side, and another has a green mag
2cousin_it3h
Playing and composing music is the main one. Yeah, you're missing out on all the fun in game-making :-) You must build the prototype yourself, play with it yourself, tweak the mechanics, and at some moment the stars will align and something will just work and you'll know it. There's no way anyone else can do it but you.

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A Festival of Writers Who are Wrong on the Internet

May 31 - Jun 2, Berkeley, CA