(A reference post for a concept that comes up often enough to warrant such a thing.)
If men were angels, no government would be necessary. If angels were to govern men, neither external nor internal controls on government would be necessary.
Three kinds of methods
The one comes to us (wishing to build a social system, and having only people, and no angels, to work with) and says:
“My system would work perfectly, if only everyone involved would behave in the optimal manner!”
Granted; unfortunately (or fortunately), not all people can be relied on to behave optimally. How to make the system work despite this?
There are three sorts of approaches:
- Selective methods—build your system out of only the right sort of people, and exclude the wrong sort.
- Corrective methods—apply such measures as will make the people in your system alter their behavior, to conform to relevant optimality criteria.
- Structural methods—build your system in such a way that it will work if people behave in the ways that they can be expected to behave.
Examples
Work
The challenge: build an organization (or a team within one) that will be able to accomplish various desirable projects.
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Selective: hire people who have the skills/experience/etc. to do the work; don’t hire (or fire, if discovered post-hiring) people who aren’t capable of doing the work.
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Corrective: on-the-job training; social approval/disapproval from coworkers for good/bad work.
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Structural: bonuses and other financial incentives for performance; technological and process improvements that reduce skill requirements.
World of Warcraft
The challenge: assemble a raiding guild that will be able to defeat the most challenging boss monsters.
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Selective: accept players who can demonstrate competence in their chosen raid role; exclude those who can’t or won’t perform.
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Corrective: teach inexperienced players to play better; shame lazy or selfish players into putting in effort, and contributing to the guild’s success.
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Structural: assign raid members to roles that best fit their talents and inclinations; design a loot distribution system that incentivizes effort and effective participation.
Governance
The challenge: place over society a government, that will rule for the good of all.
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Selective: choose wise and just rulers; prevent the foolish and the wicked from gaining power.
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Structural: checks and balances; a nation of laws, not of men.
Which way is best?
I have no revelatory answer. Probably it varies from one case to another. And—as the examples show—the approaches aren’t mutually exclusive. All three can be combined, potentially, or any two. Each has its advantages; each, also, its drawbacks. (I will explore some of these in the comments section for this post.)
The critical thing, I think, is just to be aware that all three types exist.
Postscript
This post explains, finally—it only took five years!—what I meant by this comment.
Problems with structural methods:
Designing structures and systems is hard. Designing structures and systems that will act upon people, and will channel their behavior into a form consonant with your goals, is very hard.
People are different. Different people will interact with your system in ways different enough that it would be impossible for your design to handle them all.
People have goals of their own. They will exert optimization pressure upon your system, to make their desired results come about; some of these results will be at odds with what you want; and you cannot foresee everything that anyone might do to, with, or in your system, to ensure that people’s behavior has only those results you want.
Make your structures rigid enough to minimize the odds of undesired outcomes, and that same rigidity will constrain you as well. You cannot build your system out of manacles and chains, if you wish anything of any consequence to come of it.
Make your structures flexible, and you make them corruptible.
There is no structure so perfect that none may be found who are so stupid or so evil as to wreck it.
Here you may do well to remember that the real rules have no exceptions. But what are “the real rules” but your (and your system’s) values?
How will you ensure that those remain “the real rules”, except by never giving power within your system to anyone who isn’t aligned with your system’s values?
Now you once again face a selection task.
More problems: designing structures being hard, will you do it on your own? Or will you work with others? How will you be sure that they are suitable? If only the ideal people could be found for the task… and now you’re back to the beginning.
The regress is not infinite, surely, but any systems we have, from which to start the process—the recursive base case—already exist. They are not perfect structures, surely! So, at some point, you must rely on other methods than only structural ones.