I think you need to differentiate between "physical" simulations and "VR" simulations. In a physical simulation, the only way of arriving at a universe state is to compute all the states that precede it.

Open thread, August 12-18, 2013

by David_Gerard 1 min read12th Aug 2013125 comments


If it's worth saying, but not worth its own post (even in Discussion), then it goes here.