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lorepieri
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Knowledge Seeker https://lorenzopieri.com/

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What's Wrong With the Simulation Argument?
Answer by lorepieriJan 29, 202510

For an argument against the sim hypothesis see https://lorenzopieri.com/sim_hypothesis/  or the full article https://philpapers.org/rec/PIETSA-6  (The Simplicity Assumption and Some Implications of the Simulation Argument for our Civilization). 

In a nutshell:

0- Suppose by absurd that we are in a simulation. 
1- We are equally likely to be in one of the many simulations.
2- The vast majority of simulations are simple [see paper to understand why this is reasonable].
3- Therefore, we are very likely to be in a simple simulation.
4- Therefore, we should not expect to observe much complexity.
5- But we do observe complexity, therefore we are very unlikely to be a simulation. 

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Computational irreducibility challenges the simulation hypothesis
lorepieri1y10

Hi Clement, I do not have much to add to the previous critiques, I also think that what needs to be simulated is just a consistent enough simulation, so the concept of CI doesn't seem to rule it out.  

You may be interested in a related approach ruling out the sim argument based on computational requirements, as simple simulations should be more likely than complex one, but we are pretty complex. See "The Simplicity Assumption and Some Implications of the Simulation Argument for our Civilization" (https://philarchive.org/rec/PIETSA-6)

Cheers!

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[Thought Experiment] Given a button to terminate all humanity, would you press it?
Answer by lorepieriAug 02, 202410

Yes voter, if you can read this: why? It would be great to get an explanation (anon).

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[Thought Experiment] Given a button to terminate all humanity, would you press it?
lorepieri1y10

Damn, we did not last even 24hrs...  

Thanks for the alternative poll.  One would think that with rules 2 and 5 out of the way it should be harder to say Yes. 

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[Thought Experiment] Given a button to terminate all humanity, would you press it?
lorepieri1y10

How confident are you that someone is going to press it? If it's pressed: what's the frequency of someone pressing it? What can learn from it? Does any of the rules 2-5 play a crucial role in the decision to press it? 

(we are still alive so far!)

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s/acc: Safe Accelerationism Manifesto
lorepieri2y10

This is a pretty counter-intuitive point indeed, but up to a certain threshold this seems to me the approach that minimise risks, by avoiding large capability jumps and improving the "immune system" of society. 

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s/acc: Safe Accelerationism Manifesto
lorepieri2y10

Thanks for the insightful comment. Ultimately the different attitude is about the perceived existential risk posed by the technology and the risks coming by acting on accelerating AI vs not acting. 

And yes I was expecting not to find much agreement here, but that's what makes it interesting :) 

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Lack of Spider-Man is evidence against the simulation hypothesis
lorepieri2y20

A somewhat similar statistical reasoning can be done to argue that the abundance of optional complexity (things could have been similar but simpler) is evidence against the simulation hyphotesis.

See https://philpapers.org/rec/PIETSA-6  (The Simplicity Assumption and Some Implications of the Simulation Argument for our Civilization)

This is based on the general principle of computational resources being finite for any arbitrary civilisations (assuming infinities are not physical) and therefore minimised when possible by the simulators. In particular one can use the simplicity assumption: If we randomly select the simulation of a civilization in the space of all possible simulations of that civilization that have ever been run, the likelihood of picking a given simulation is inversely correlated to the computational complexity of the simulation. 

It is hard to argue that a similar general principle can be found for something being "mundane" since the definition of mundane seems dependent on the simulators point of view. Can you perhaps modify this reasoning to make it more general?    

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Childhoods of exceptional people
lorepieri3y48

Let’s start with one of those insights that are as obvious as they are easy to forget: if you want to master something, you should study the highest achievements of your field.

Even if we assume this, it does not follow that we should try to recreate the subjective conditions that led to (perceived) "success".  The environment is always changing (tech, knowledge base, tools), so many learnings will not apply.  Moreover, biographies tend to create a narrative after the fact, emphasizing the message the writer want to convey. 

I prefer the strategy to master the basics from previous works and then figure out yourself how to innovate and improve the state of the art.

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What fact that you know is true but most people aren't ready to accept it?
lorepieri3y10

True :) 

(apart for your reply!)

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