What is the minimum amount of time travel and resources needed to secure the future?
The MINIMUM amount of backwards time travel(only one step backwards, and then the remainder of the person's life is lived) and the MINIMUM amount of resources(let's say USD in XXXX year) a person would need to be sure that any problems associated with existential risks will be handled adequately(i.e. human...
Understand is a puzzle game that is basically what you describe as an Epistemic Roguelike, in that you deduce a different ruleset for every set of levels. It's not an actual roguelike though, purely focused on the puzzle of figuring out rules, which are limited to a simple grid with shapes.
I would say that as something exploring a relatively unplumbed space of content, Epistemic Roguelikes are more likely to be interesting in a time where AI can make average copies of any existing content, and mainly struggles with new concepts.
Correspondingly, I think that D&D Sci might be less useful now that you could plausibly automate a large chunk of the process of creating scenarios? That's my impression based on checking out the posts, although I haven't actually completed one.