I recently heard that they regulate the amount of money circulating in certain MMO games, which seems to me like a far fetched thing. Let us assume that you are a player in a game where you can kill monsters and gold is the currency. Each monster drops a set amount of gold each time you kill it, assuming that the monsters re-spawn, you could continue to pick up the gold dropped by each monster until you had an X amount of money.
Take Runescape for example. In your inventory you have 24 32-bit slots, each slot can hold 2,147,483,647 (or 231-1)gold pieces, but there is no limit to how many stacks of 231-1 gold pieces you can have.... (read 295 more words →)