I notice that most of the innovation in game accessibility (specifically accessibility to the visually impaired) comes from sighted or formerly-sighted developers. I feel like this is a bad thing. I'm not sure why I feel this way, considering that the source of innovation is less important than that it happens. Maybe it's a sort of egalitarian instinct?
(To clarify, I mean innovation in indie games like those in the audiogames.net database. Mainstream console/PC games have so little innovation toward accessibility as to be negligible, so far as I can tell.)
Have you adjusted for (what I assume is) the fact that most game developers are sighted? In fact, have you checked whether there even exist any not-even-formerly-sighted game developers? It seems like that would be a tough row to hoe even by the standards of blind-from-birth life.
That aside, I'm really not seeing the problem here. You're going to complain about people being altruistic towards the visually impaired? Really confused about your thought process.
If it's worth saying, but not worth its own post (even in Discussion), then it goes here.