As mentioned here, here, and here, I've been working on a new iOS (and eventually Android) game based on Dual N-Back, called Double Dynamo (also on Facebook ).

I just got the background music working last week, which was trickier than it sounds — I needed to play multiple tracks back to back without a gap while syncing the gameplay to the beat of the music. I'm halfway through writing a technical post on my blog on how I got it working, so watch this space....

The other part of the project is figuring out a marketing strategy, which is for me at least as cha... (Read more)(Click to expand thread. ⌘F to Expand All)Cmd/Ctrl F to expand all comments on this post

Talking about marketing, have you done any market research to determine if there's any demand for your game? Or is that step one in your strategy? I'm asking because I'm currently learning how to do marketing myself, and "discovered" I've done things backwards by building a product first.

If there are experienced marketers here, they might consider creating a post at LessWrong. I'm sure they won't be shy :)

What are you working on? July 2013

by David_Gerard 6y2nd Jul 20131 min read101 comments

10


This is the supposedly-bimonthly-but-we-missed-April-and-June-2013 'What are you working On?' thread. Previous threads are here. So here's the question:

What are you working on? 

Here are some guidelines:

  • Focus on projects that you have recently made progress on, not projects that you're thinking about doing but haven't started.
  • Why this project and not others? Mention reasons why you're doing the project and/or why others should contribute to your project (if applicable).
  • Talk about your goals for the project.
  • Any kind of project is fair game: personal improvement, research project, art project, whatever.
  • Link to your work if it's linkable.