abhatt349

Junior Alignment Researcher

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abhatt3494mo3-2

If it's easy enough to run, it seems worth re-training the probes exactly the same way, except sampling both your train and test sets with replacement from the full dataset. This should avoid that issue. It has the downside of allowing some train/test leakage, but that seems pretty fine, especially if you only sample like 500 examples for train and 100 for test (from each of cities and neg_cities). 

I'd strongly hope that after doing this, none of your probes would be significantly below 50%.

Small nitpick, but is this meant to say  instead? Because if , then the axiom reduces to , which seems impossible to satisfy for all  (for nearly all preference relations).

My rough guess for Question 2.1:

The model likely cares about number of characters because it allows it to better encode things with fixed-width fonts that contain some sort of spatial structure, such as ASCII art, plaintext tables, 2-D games like sudoku, tic-tac-toe, and chess, and maybe miscellaneous other things like some poetry, comments/strings in code[1], or the game of life. 

A priori, storing this feature categorically is probably a far more efficient encoding/representation than linearly (especially since length likely has at most 10 common values). However, the most useful/common operation one might want to do with this feature is “compute the length of the concatenation of two tokens,” and so we also want our encodings to facilitate efficient addition. For a categorical embedding, we’d need to store an addition lookup table, which requires something like quadratic space[2], whereas a linear embedding would allow sums to be computed basically trivially[3].

This argument isn’t enough on its own, since we also need to move the stored length info between tokens in order to add them, which is severely bottlenecked by the low rank of attention heads. If this were “more of a bottleneck” than the type of MLP computation that’s necessary to implement an addition table, then it’d make sense to store length categorically instead. 

I don’t know if I could’ve predicted which bottleneck would’ve won out before seeing this post. I suspect I would’ve guessed the MLP computation (implying a linear representation), but I wouldn’t have been very confident. In fact, I wouldn’t be surprised if, despite length being linearly represented, there are still a few longer outlier tokens (that are particularly common in the context of length-relevant tasks) whose lengths are stored categorically and then added using something like a smaller lookup table.
 

  1. ^

    The code itself would, of course, be the biggest example, but I’m not sure how relevant non-whitespace token length is for most formatting

  2. ^

    In particular, you’d need a lookup table of at least size , where  is the longest single string you’d want to track the length of, and  is the length of the longest token. I expect  to be on the order of hundreds, and  to be at most about 10 (since we can ignore a few outlier tokens)

  3. ^

    linear operations are pretty free, and addition of linearly represented features is as linear as it gets

abhatt34910mo50

[Note: One idea is to label the dataset w/ the feature vector e.g. saying this text is a latex $ and this one isn't. Then learn several k-sparse probes & show the range of k values that get you whatever percentage of separation]

 

You've already thanked Wes, but just wanted to note that his paper may be of interest here. 

If you're interested, "When is Goodhart catastrophic?" characterizes some conditions on the noise and signal distributions (or rather, their tails) that are sufficient to guarantee being screwed (or in business) in the limit of many studies.

The downside is that because it doesn't make assumptions about the distributions (other than independence), it sadly can't say much about the non-limiting cases.

Very small typo: when you define LayerNorm, you say  when I think you mean  ? Please feel free to ignore if this is wrong!!!

I do agree that looking at  alone seems a bit misguided (unless we're normalizing by looking at cosine similarity instead of dot product). However, the extent to which this is true is a bit unclear. Here are a few considerations:

  • At first blush, the thing you said is exactly right; scaling  up and scale  down will leave the implemented function unchanged.
  • However, this'll affect the L2 regularization penalty. All else equal, we'd expect to see , since that minimizes the regularization penalty.
  • However, this is all complicated by the fact that you can also alternatively scale the LayerNorm's gain parameter, which (I think) isn't regularized.
  • Lastly, I believe GPT2 uses GELU, not ReLU? This is significant, since it no longer allows you to scale  and  without changing the implemented function. 

We are surprised by the decrease in Residual Stream norm in some of the EleutherAI models.
...
According to the model card, the Pythia models have "exactly the same" architectures as their OPT counterparts


I could very well be completely wrong here, but I suspect this could primarily be an artifact of different unembeddings. 

It seemed to me from the model card that although the Pythia models have "exactly the same" architecture, they only have the same number of non-embedding parameters. The Pythia models all have more total parameters than their counterparts and therefore more embedding parameters, implying that they're using a different embedding/unembedding scheme. In particular, the EleutherAI models use the GPT-NeoX-20B tokenizer instead of the GPT-2 tokenizer (they also use rotary embeddings, which I don't expect to matter as much).

In addition, all the decreases in Residual Stream norm occur in the last 2 layers, which is exactly where I would've expected to see artifacts of the embedding/unembedding process[1]. I'm not familiar enough with the differences in the tokenizers to have predicted the decreasing Residual Stream norm ex ante, but it seems kinda likely ex post that whatever's causing this large systematic difference in EleutherAI models' norms is due to them using a different tokenizer. 

  1. ^

    I also would've expected to see these artifacts in the first layer, which we don't really see, so take this with a grain of salt, I guess. I do still think this is pretty characteristic of "SGD trying its best to deal with unembedding shenanigans by doing weird things in the last layer or two, leaving the rest mostly untouched," but this might just be me pattern-matching to a bad internal narrative/trope I've developed.

abhatt3491yΩ230

Hmmm, I suspect that when most people say things like "the reward function should be a human-aligned objective," they're intending something more like "the reward function is one for which any reasonable learning process, given enough time/data, would converge to an agent that ends up with human-aligned objectives," or perhaps the far weaker claim that "the reward function is one for which there exists a reasonable learning process that, given enough time/data, will converge to an agent that ends up with human-aligned objectives."

I guess that I'm imagining that the {presence of a representation of a path}, to the extent that it's represented in the model at all, is used primarily to compute some sort of "top-right affinity" heuristic. So even if it is true that, when there's no representation of a path, subtracting the {representation of a path}-vector should do nothing, I think that subtracting the "top-right affinity" vector that's downstream of this path representation should still do something regardless of whether there is or isn't currently a path representation. 

So I guess the disagreement in our intuitions (or the intuitions suggested by our respective hypotheses) maybe just boils down to "is the thing we're editing closer to a {path representation} or a {top-right affinity heuristic}?" Maybe this weakly implies that this effect might weaken/disappear if you tried to do your AVE at a later layer (as I suggest at the end of this comment), since that might be more likely to represent a {top-right affinity heuristic} than a {path representation}?

It's possible, however, that I'm misunderstanding your point. To help clarify, can I ask what you mean by "representation of a path" on a slightly more mechanistic level? 

  • Do you mean you can find some set of activations (after the edited layer) from which you can faithfully reconstruct the path to the top right? 
  • Or do you perhaps mean something weaker, like being able to find some activation that strongly and robustly correlates with "top-right-path-existence" or "top-right-path-length", or something like that?[1]
  • Or maybe you didn't mean anything specific and were just trying to draw a comparison to other reasoning processes? If this is the case, I think I don't quite buy that this is too likely to be informative about the maze model's internal cognition without further justification.
  • Or maybe you meant something else entirely!!! I'm sure I've left out many very reasonable possibilities, so please do correct me when I'm wrong!

 

  1. ^

    Btw, it seems like a cheap and relatively informative experiment to just try computing neural correlates with variables like "distance to top-right-most reachable point" or "how close top-right-most reachable point is to the top-right". This might be worth doing even if this isn't what you meant by "representations of a path", since it could shed light on what channels/layers are most important or best to perform AVE on.

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