I am interested in conducting an experiment involving learning & teaching gaming. I am recruiting either 6 or 12 participants to attempt to learn a video game intensively for around 2 weeks. This is not paid either way (I am not paying for volunteers, and you are not paying for coaching) and far from a professional academic thing; more of a bet between friends. It's getting published to Twitter, not published to a journal. We'll be learning Overwatch because that's my personal area of expertise.
Conventional wisdom is that gamers take months or years of practise to get good - and that unchangeable factors like in-built 'reaction times', 'natural talent' or 'instincts' are... (read 1291 more words →)
If you can find any high-level coaches of 1v1 games who are interested in running experiments, that's great. I don't have the option of just becoming a pro Starcraft coach in order to run a 'better' experiment.
I'm also curious why you think this; skills of communication/teamwork are pretty central to what I'm thinking. We already have lots of information about how good smart people are at chess and how smart pro chess players are, too, so it's just a matter of figuring out where individual games lie on the spectrum from something like chess (very strategic) to something like Smash (very twitchy). We have much less information about FPS, so to me it's a much more interesting experiment.