I mean ... how else are you supposed to test a novel treatment for dogs? I don't have a good sense for the space, but my prior is higher on silence-given-no-testing than silence-given-tests-on-the-eventual-target here. If they had tests on dogs that showed significant results, I'd expect the headline/pitch/whatever to be "Double the remaining lifespan of your dog!" or something.
Hum. The existing games that most make me think of this approach/style are
Free Radicals also seems like it might rhyme with some of these ideas, but I haven't actually played that one yet.
Peacewager seems interesting and unique in a few ways; I'll definitely try to get in touch to get a playtest copy for my group.
Is there a typo in the "Perspectives" scenario in the paper? The version I'm reading at https://arxiv.org/pdf/2412.16325 reads
Which implies that both rooms contain the same object here. Am I misunderstanding here? Are different instances of
{expensive_object}
above bound to different values in the same scenario, or does this not give the model an opportunity to answer incorrectly?