This account of decision theory/game theory seems like unnecessary formalism. The single play-through token problem prisoners dilemma has 4 outcomes to consider and between those 4 outcomes, no matter what your opponent does, your outcome is better if you betray so you betray.
The difference with the mirror token problem is that you set it up so that there are explicitly only two outcomes to consider. you betray and get 100 dollars or you cooperate and get 200 dollars. Obviously you choose the one that has the higher expected value os you get 200 dollars. The problem has explicitly been set up so that it is impossible for you to betray him... (read more)
This account of decision theory/game theory seems like unnecessary formalism. The single play-through token problem prisoners dilemma has 4 outcomes to consider and between those 4 outcomes, no matter what your opponent does, your outcome is better if you betray so you betray.
The difference with the mirror token problem is that you set it up so that there are explicitly only two outcomes to consider. you betray and get 100 dollars or you cooperate and get 200 dollars. Obviously you choose the one that has the higher expected value os you get 200 dollars. The problem has explicitly been set up so that it is impossible for you to betray him... (read more)