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In this context, 'robustly' means that even with small changes to the system (such as moving the agent or the goal to a different location in a maze) the agent still achieves the goal. If you think of the system state as a location in a phase space, this could look like a large "basin of attraction" of initial states that all converge to the goal state.

yeah, I adjusted the numbers in the chart, and haven't updated the rest yet.

I think Artillery treat all aliens equally. Probably some sort of one-shot K.O. Minigun and Flamethrower are anti-Scarab, but Flamethrower is strictly better. Grenades and Lance are general-purpose, but Lance is strictly better. Phasers are a slightly worse general-purpose and bad against Tyrants, but good against Scarabs. Torpedoes are similar to Artillery, but slightly better against Abominations and slightly worse against Tyrants. Rifles are marginally optimal against pure Crawlers, but in a mixed group there are better general-purpose options.

	A:	F:	G:	L:	M:	P:	R:	T:
A:	2	1	1.5	2	0	1	1.5	2.5
C:	2	2.5	3	4	2	3	4	2
S:	2	7.5	3	3.5	7	5.5	4.5	2
T:	2	0	1	1.5	0	0	0.5	1.5
V:	2	1.5	3	3.5	1.5	2	2.5	2

1 soldiers: F (0.45%)

2 soldiers: AF (10%)

3 soldiers: AAF (47%)

4 soldiers: AAAF (81%)

5 soldiers: AAALL (95.5%)

6 soldiers: AAAALL (98.9%)

According to my model, for larger numbers of soldiers, you don't need a specific anti-Scarab weapon. It's slightly more important to make sure you have a good matchup against the Tyrants.

Single answer: "No guts, no glory. (plus we're losing the war, so my odds aren't very good to begin with)" - 6 soldiers: AAAALL

They put too much emphasis on high frequency features, suggesting a different inductive bias from humans.

Could you fix this part by adding high frequency noise to the images prior to training? Maybe lots of copies of each image with different noise patterns?

Whereas if the brainstem does not have such a 3D spatial attention system, then I’m not sure how else fear-of-heights could realistically work

I think part of the trigger is from the visual balance center.  The eyes sense small changes in parallax as the head moves relative to nearby objects.  If much of the visual field is at great distance (especially below, where the parallax signals are usually strongest and most reliable), then the visual balance center gets confused and starts disagreeing with the other balance senses.

Measure1mo20

Seriously, if you haven’t yet, check it out. The rabbit holes, they go deep.

e is for ego death

Ego integrity restored within nominal parameters. Identity re-crystallized with 2.718% alteration from previous configuration. Paranormal experience log updated with ego death instance report.

Measure1mo20

While these policies have narrowed coworker wage gaps, they have also led to counterproductive peer comparisons and caused employers to bargain more aggressively, lowering average wages.

Wouldn't this mean employers would want to implement wage transparency to lower costs?  Are they sane enough to avoid this for other reasons (such as to retain high-performers)?

Measure2mo40

I'm imagining the cat masks are some sort of adversarial attack on possible enemy image classifiers.

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