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Horizon Worlds doesn't look THAT bad. In fact, it looks as good as it can given the circumstances:

  • It has to run on low-spec devices, running on batteries
  • It's a VR app, so they probably prioritize framerate and response rate over graphics quality

The problem is that the screenshot shared by Mark is a very poor example of how Worlds look (just search it in Google Images and you'll see more fair examples.)

Why did Mark share that? Who knows. Maybe the points above are so obvious that he didn't think of what outsiders would perceive when seeing the image?

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