" A few months later he told me he’d converted. Last I heard they had moved to Utah. "
This seems more easily explainable as a Crony Belief. The new belief was very valuable and useful to him, therefore it was adopted as true.
Its value as an epistemic belief plummeted as its value as a crony belief soared since the existence or non-existence of god doesn't have value to people's everyday lives (in the way that an armed robber or cancer diagnosis does).
Val, do you know of any lists of good mythic mode roles that a person could inhabit?~ ~ ~ ~ ~ ~ ~Also:I've often strongly desired an alternative version of TVTropes which could be called RealityTropes. Much of what you're referring to above would be on that webpage.Within the mythic mode framework, the hero's journey is a known living story and role. It exists in both mythic mode and fiction, but not all roles that exist in fiction actually exist in mythic mode and not all that exist in mythic mode exist in fiction. (Or easily accessible fiction.) Much or maybe even most of TVTropes.com wouldn't exist on RealityTropes.comHistory books, honest documentaries, mythology, and religious texts would give more access to mythic mode roles and RealityTropes information.I still want a better and drastically more complete list though. And I especially want a proper real list of the life paths and patterns of reality that exist which people can be living inside of or end up living in the future. Good and bad. Requiem for a Dream is a cautionary tale of the dark and horrifying path that taking drugs can lead someone down. It's fiction and obviously embellished, but the truth that can be found in it seems extremely valuable for someone who might consider that lifestyle. How many possible real-life failure-modes like that really exist? It would be really nice to get a list of them to look at and double check every once in a while instead of having to become a better and better rationalist just to fight back against the tide.
Also, 1 sock lost is automatically 1 pair of socks lost since they can only function in pairs. Although only odd numbers of identical socks lost result in a pair of socks being lost.
Socks can also get lost by having a pair of identical socks not be identified when they are both stored in Lost Socks storage space.
Malice can also be a factor. My brother was afraid that there was an evil clown that lived under his bed and stole his socks. He is a lousy person so my sister would occasionally steal a sock from him.
This would only follow if the UFOs spotted today were 30 years more advanced than the UFOs spotted 30 years ago. Also, the UFOs spotted 30 years ago should be the equivalent of modern tech-ish.
Do you think this is likely more effective to implement on Saturdays or Sundays?
Should the accused not at least have the right to make one reply in its defense?!?
My favorite was this reply. I had to sit down for a minute to imagine how screwed up a person must be to have an internal conversation like that one.
I wasn't comparing a single workshop's worth of time to the OP's results. I was comparing it to the idealized CFAR attendee who leaves the workshop and uses every single technique 200+ times over trying to sort/untangle themself out.
A person who does internal double crux and more once a day every day for a year straight should ideally be far less self-conflicted and generally more motivated and able to take action towards their goals in life.
(For context of what perspective this is coming out of: I've been to their workshop, their mentor workshop, worked as a mentor there multiple times, lived with people who work there, and discussed things about it with employees and mentors far more often than was likely ever practical or useful, etc.)
I strongly agree with "this problem is quite hard" or that we're commenting on an observed result of a long list of factors and activities. If CFAR were the true magic bullet or if someone else found the true magic bullet of solving the motivation and/or follow-through problem, then the world would look very different.
Oh, no wonder. I know Unreal pretty well in person then. That makes this post a bit surprising.
Considering everything in this post from a post-CFAR perspective:
1. Makes CFAR look kinda bad since the full curriculum in its totality should ideally untangle a person enough to the point where stuff like this shouldn't be an issue. That could still lend credence towards the idea that this is a skill and something that doesn't have a 30 - 60 minute debugging fix. It could easily be shadow issues though (David Chapman shadows).
2. I want to give an answer to a lot of this because I think I 'am dependable' (assuming that's a skill or not), but it's very hard to articulate. If I was in person with Unreal then I would include a definition of Dependability as "not sucking". The silicon valley workaholics seem to have it in spades at least in their work life. Looking towards a monastery instead is an interesting choice.
I would expect the Army to be the best place to learn this. Putting Play in Hard Mode by Zvi directly into practice is probably a decent low-investment version (compared to the Army or a long retreat/move). There may be an aspect of it that involves consistency throughout the day. Being in a state where you are going from goal to goal to goal is far different than goal to goal to flop to goal.
Meditation may help too. Ideally meditation at times when your mind is really screwed up in an unpleasant way. The harder it is to get even 30 seconds of clear meditation in, the better. But, ugh... I'm circling around what thoughts I have on this area and failing writing out the direct thing. I'll have to think about it more.
CFAR has a lot of material adjacent and connected to this. If you are interested in building up the skill, you may find them worth your time.
Hanson has argued that graduating with a bachelor's degree signals that you possess the ability to dependably show up on time, sit in a seat for a long while, and obey instructions from superiors. If you can't do those things, then you're going to have a lot of trouble in office jobs.