Non-obvious skills with highly measurable progress?
A lot of my significant personal improvement happened as a result of highly measurable progress and tight feedback loops. For example: * Project Euler * Go (the game has a very accurate ranking system) * Strength training However, these are somewhat obvious examples, and I feel like it would be a waste not to push such a useful improvement mechanism as far as possible. What are some non-obvious examples of skills with highly measurable progress and tight feedback loops?
I like this model.
I'm not a researcher, but I would guess the generating process is quite iterative. Someone writes down the first crappy definition that comes to mind, they slog through some attempts to formulate theorems and prove them, gain some insights that help them refine the definition a bit, then repeat the process. I would also guess this kind of iteration makes the process more tractable than coming up with the "right" definition on the first try.