I actually think the fun part explains it even more. I have a buddy I game with all the time. I always end up better then them. They ask for help. I point out something I've identified as a fundamental in the game (the equivalent of aiming/positioning in FPS games, or building workers in RTS games) and some little practice method that I went away and did for 2 or 3 hours one day to get better at that fundamental. Then, every time, they say "that would make it not fun" and just spam some games. Because there's a fun inefficient way to practice they just do that instead of the less fun efficient way to practice.
Just to clarify, we're still talking about getting above 3500 when the average is 2500 and pro is 4500? So, getting to the top 20-25% or so of the game? What do you find to be the limiting factor on the people stuck below 3500? It's my impression that when we're talking about that sort of rank for a game we're still talking about people who haven't gotten down the basic fundamentals and haven't gotten to the point higher level strategy is super important. For the equivalent rank in sc2 you can still just pick any random strat you want and work on your fundamentals. It wasn't till around top 2% I felt the need to learn actual strategy instead of just "spend all your money as fast as possible". Tons of top20% players would be like "I spent all week practicing this new strategy I saw someone do in the last tournament" but still be floating tons of minerals because practicing spending money faster is boring.
Some general thoughts from a former masters SC2 player, who has also been decently highly ranked at many other games
There was a famous starcraft caster who was constantly being asked how to become a starcraft caster by people who said it was their dream. He told them all "Go record yourself trying to cast 100 games then send me a message". Literally only one person took him up on that, and now they're a famous starcraft caster.
My prediction is that people willing to do the work can get good insanely quickly and people who aren't won't. I think "most people say they are willing to do the work but aren't" explains the vast majority of the phenomenon you call out. You can train a dedicated person to be good really fast but most coaches find 95% of their clients are people looking to get good quick with no work. I think being willing to put in that effort is a far more important variable than raw intellect. If you have someone willing to spend 1000 hours deliberately practicing aiming but isn't smart enough to keep up with the pros when it comes to thinking presciently and can only handle a few very common scenarios then I expect them to get to an obscenely high ranking (much like how "never stop building workers" usually gets you to the diamond equivalent in any RTS game without having to practice any other skills)
I do have limits to how far I'd go. The impression I have in my head is that the two ways to jump in line are 1) malfunctions where they have to give them away or throw them away 2) areas where the demand is so low that they're having to choose fairly lax rules or throw them away. My hope is that there's a way to get a vaccine that wouldn't have gone to anyone truly in need without having to do anything particularly illegal
So, we know a small number of people have jumped ahead in the vaccine line by being at the right place at the right time when a freezer broke and there weren't enough eligible people.
How would one maximize their chance of jumping in line if they were limited to the continental united states? What city would you spend your time prowling for unused vaccine?
Edit: I could get to 30 BMI in about two weeks. Creatine + an overreaching block + stuffing myself on wings should get me that last 15lbs
Prediction: The two most common notes would be "Note - Not jacobjacob" and "Note - Not Jacobian"
I took a bit to try and remember where all my identities came from and an interesting thing to note is how quickly external validation can change your identity.
I guess what I'm saying is yall need to compliment me for starting a side project this month so I actually stick to it instead of laying around reading Reddit all the time
Problem: I'm depressed and bored. Covid took away dance/bjj and I need physical touch/play. I at least need something to be fixated on. Single with no roommates and not close to family. All my friends have disappeared into their relationships. My job isn't fulfilling and I'm not even sure if I need any more money to make it the rest of my life so idk why I'm still in it.
Retrospective: More useful than I thought it would be. Partially because it increased my resolve for the things I had kinda sorta considered now that I feel like I've finished considering my alternative options
I feel happy pulling up kattis and doing some algorithm questions so there is definitely joy to be had chasing technical questions. Ben doesn't seem to be disputing that but is offering two other things you can chase.
Rather than competing for an A+ on a hard problem, I could try to solve an easy problem as quickly as possible
I don't know if this is different person to person but for me gamifying a problem can make me care more about something but it can't make me care about something I don't care about at all
So don’t look for hard problems—important ones are ultimately more fun!
This has been in my head for months because everyone* gives a variation of this advice and it feels like it's missing the hard part. It started when I saw a clip on Reddit of Dr. K from Healthy Gamer saying something along the lines of "If you don't know what you want to do, get a piece of paper and write down everything wrong with the world. In 5 minutes the paper will be almost full" and... What? No? I mean, things are problems in that they make people's lives worse. But I notice very very little actually changes how I feel. So why would I expect anything I do to change how someone else feels if nothing they do can change how I feel? There are only two axis that actually change how I feel about life: lonely VS belonging and bored VS engaged. I don't really have a reason to expect other people are very different except that people in worse life situations also have an unsafe VS secure axis. So the problems are "loneliness" and "listlessness". Everyone acts like there are important problems everywhere. You see people saying ideas for side projects are a dime a dozen but here I am where I actually have the funds to quit and make something I thought had value and just nothing I can think of that seems to have any value.
*Everyone except one friend on Paxil who assures me the solution to my problem is Paxil and one friend who is convinced LSD is the solution to all problems. I remain unconvinced.
I'm finding myself wishing for more resources on picking where to live. I'm in an uncommon situation: Single. Enough money to not need to work anymore unless I'm in a high cost of living place so I want to take a few years off. The only area that I have lots of friends in I already know isn't right for me due to seasonal depression. Finding the right place to live through my own research will be long having to visit places for long enough to see what they're like but there just doesn't exist super great resources for researching things ahead of time unless I'm missing something.
In related news: I hear Atlanta has a decent dance scene. Anyone live in the Atlanta area have comments?