I like this article, but I think I sort of "don't believe in scenes", or believe they're inherently sort of disappointing or contain a kind of tension.
A team has a goal orientation and some kind of merit-related criterion of membership (can you contribute?)
A clique can openly be arranged for the benefit of its members. There's nothing "unfair" or "nepotistic" about prioritizing your family, your friend group, a social club with formal membership like the Elks, or a subculture like the Juggalos. The right answer to "What makes your clique better than anybody else, such that you should spend your time and effort on them?" is "nothing! i love it because it is mine. it suits me. something else might suit you."
A scene is neither merit-based nor inward-looking. It's sort of making a promise to collectively pursue the Art, but it also can't really kick you out if you suck at the Art. It hasn't committed to a membership boundary (like a clique, which exists for the benefit of these specific people) or an effectiveness boundary (like a team, which exists to get a specific thing done). It's not willing to own its ruthlessness (like a team) or its self-servingness (like a clique). At best it's fertile ground for building real teams and cliques. At worst, it seems to promise mutual support and progress towards common goals, but lots of people are going to be disappointed that they can't count on that support or that progress actually materializing.
For instance, I think there are a lot of individual people in the LessWrong community I'd want to be on a team with because I respect them on merit-based grounds. I also have affection and loyalty to the community as a clique, as a place I feel at home, a subculture I'm fond of, a group with a high density of personal friends, regardless of whether it's objectively "better" than any other community. But I don't actually think community membership is evidence of merit. I think that sort of self-flattering narrative is built into the "scene" format and that people who critique it have a point.
I like this. I notice you don't mention religion in this post, but I think one of the things religions do really well is try to provide access to all three of a scene, a clique, and a team at the same time (though I wouldn't have known to put it this way before reading your post!).
Why I say this:
I've previously made a case that rationalists should be more religious, and being able to talk in more detailed terms about what the community benefits offered by religions are is helpful!
Could you elucidate some use cases where you think this could be useful? I'm just finding it very hard to note where the distinctions between the three is needed and not. Like you say a relationship is part of a clique, so if a husband and wife spend an afternoon shopping for a new washing machine - then they are both a Clique and a Team, right? Since streamlining their laundry is their shared goal. Once they buy a machine, I assume that team-washing-machine ceases to be, but their relationship remains[1], which is a clique.
A writing club where members gather to share and critique each other’s work.
Why is this a Scene but not a team? "Critique" could be a shared goal. "Sharing" too. I wonder how much this ontology shifts the burn onto an ontology of tasks/projects? Or does each individual meeting of a scene constitute a time-bound team but the scene is of indefinite length?
The scenario-ist/dramatist in me could imagine a short film where a simple quest to buy a washing machine reveals the wider problems in communication and values and ultimately is the death knell of a marriage in a "this really isn't about a washing machine, this is about the compromises we make for each other's life decisions" kind of way. Cue the awkward down on his luck Jack Lemmon/Gil Gunderson salesman trying to ignore their drama and make the sale he's desperate for.
Why is this a Scene but not a team? "Critique" could be a shared goal. "Sharing" too.
I think the conflict would be where the OP describes a Team's goal as “shared and specific”. The critiques and sharing in the average writing club are mostly instrumental, feeding into a broader and more diffuse pattern. Each critique helps improve that writer's writing; each one-to-one instance of sharing helps mediate the influence of that writer and the frames of that reader; each writer may have goals like improving, becoming more prolific, or becoming popular, but the conjunction of all their goals forms more of a heap than a solid object; there's also no defined end state that everyone can agree on. There's one-to-many and many-to-many cross-linkages in goal structure, but there's still fluidity and independence that central examples of Team don't have.
I would construct some differential examples thus—all within my own understanding of the framework, of course, not necessarily OP's:
In Alien Writing Club, the members gather to share and critique each other's work—but not for purposes established by the individual writers, like ways they want to improve. They believe the sharing of writing and delivery of critiques is a quasi-religious end in itself, measured in the number of words exchanged, which is displayed on prominent counter boards in the club room. When one of the aliens is considering what kind of writing to produce and bring, their main thoughts are of how many words they can expand it to and how many words of solid critique they can get it to generate to make the numbers go up even higher. Alien Writing Club is primarily a Team, though with some Scenelike elements both due to fluid entry/exit and due to the relative independence of linkages from each input to the counters.
In Collaborative Franchise Writing Corp, the members gather to share and critique each other's work—in order to integrate these works into a coherent shared universe. Each work usually has a single author, but they have formed a corporation structured as a cooperative to manage selling the works and distributing the profits among the writers, with a minimal support group attached (say, one manager who farms out all the typesetting and promotion and stuff to external agencies). Each writer may still want to become skilled, famous, etc. and may still derive value from that individually, and the profit split is not uniform, but while they're together, they focus on improving their writing in ways that will cause the shared universe to be more compelling to fans and hopefully raise everyone's revenues in the process, as well as communicating and negotiating over important continuity details. Collaborative Franchise Writing Corp is primarily a Team.
SCP is primarily a Scene with some Teamlike elements. It's part of the way from Writing Club to Collaborative Franchise Writing Corp, but with a higher flux of users and a lower tightness of coordination and continuity, so it doesn't cross the line from “focused Scene” to “loosely coupled Team”.
A less directly related example that felt interesting to include: Hololive is primarily a Team for reasons similar to Collaborative Franchise Writing Corp, even though individual talents have a lot of autonomy in what they produce and whom they collaborate with. It also winds up with substantial Cliquelike elements due to the way the personalities interact along the way, most prominently in smaller subgroups. VTubers in the broad are a Scene that can contain both Cliques and Teams. I would expect Clique/Team fluidity to be unusually high in “personality-focused entertainer”-type Scenes, because “personality is a key part of the product” causes “liking and relating to each other” and “producing specific good things by working together” to overlap in a very direct way that isn't the case in general.
(I'd be interested to have the OP's Zendo-like marking of how much their mental image matches each of these!)
Ontological status: Yes, this is ontology
Groups of people are one of the most important things. If I were to list all the things and rank them by importance, groups of people would be near the top. Love, truth and freedom and other such things might score higher from some angles, but these things are usually found in groups of humans anyway.
And groups are complex. That’s why I started using this categorisation of groups recently. I have found it very helpful in conversations about community and events over the past year.[1]
For any set of things, there are usually many ways of categorising it. Rather than size, or the specifics of what folk do together (though they are important), I like thinking of groups in terms of the flavour of their purpose!
Here’s the model:
The purpose of a scene is to enjoy, or grow in relation to a topic. This would include “communities of practice”, where practice is very broadly defined and could include things like playing social deduction boardgames or enjoying the music Nils Frahm. A scene could also be about some set of ideas - so "community of praxis" - where theory and practice merge, might be better.
Scenes are the most flexible and easily formed groups. They require the least coordination to get started and they can usually deliver value to members immediately. They’re driven by shared interests, skills, or passions - whether it’s a hobby, a particular topic, or simply the enjoyment of a thing. Crucially - folk in a scene are individually passionate about the thing before the group even exists - that’s why they are there.
Examples:
The purpose of a clique is to enjoy each other and enjoy being a part of the clique. Cliques are communities of belonging. This means that a clique is as stable and powerful as the strength of its boundaries. i.e. what it is that defines this group, the people in it and how does that change in time. This could be as simple as being 1 of the literally these 5 specific people in the case of a group of friends, or could be about genetic/legal connection as is the case in most families. Cliques will generally involve a higher degree of interpersonal connection, relational-dependence and intimacy than scenes or teams (because that is their purpose). Unlike scenes, which tend to be fairly open, cliques are defined by their exclusivity - membership is generally intentional, and crossing the boundary into or out of the group is very meaningful. Compared to scenes and teams, they are often inwards looking - they are about connection and finding joy in coexisting with others for its own sake.
Examples:
The purpose of a team is to achieve a shared goal. Unlike scenes or cliques, teams exist to achieve something shared and specific, and their structure reflects this focus. Roles are often clearly defined, and the success of the group depends on coordination, accountability, and mutual trust. They often also need clear boundaries (e.g. clear recruitment requirements in the case of an organisation), but could also be more diffuse if the need for coordination is lower, or if coordination is facilitated by a functional set of systems and norms (e.g. a group who are all working on some open source software).
Examples:
I hope the above is valuable to you. My core take is that identifying what you are part of, or trying to build, should influence how you choose to build, lead, participate in a community.
That said, here are some more specific mistakes I and others I know have made, and the (more tentative) takes that have resulted from those past mistakes.
Mistake 1: Being too democratic, too early, in scenes
Mistake 2: Trying to get a sense of belonging from a scene (or mistaking a scene for a clique)
Mistake 3: Not setting clear boundaries in cliques (mistaking a clique for a scene)
Mistake 4: Treating a scene like a team
Mistake 5: Trying to force a clique
“Reality doesn’t come in categories” - individual groups often contain elements of multiple types. A group might be both a scene, and a clique (though it’s still valuable to know how much of dynamic is present and which flavour is most dominant)
“Everything comes from everything else” - groups of people are fractal. With groups within groups within groups - A team might house a scene, which in turn can foster a clique, and vice versa.
The best events know what type of community they are cultivating. Every event is about the cultivation of some kind of group. Sometimes this is ephemeral, and just about the time at the event. But the most important events I’ve been part of, transform the shape of the group beyond their start and end time. Knowing what flavour of group the event is supporting is therefore crucial.
This framework has become really helpful for me in talking about community building and events. It helps clarify what I’m doing. I also think it might be really helpful for making sense of the communities that you’re in, and identifying failures in leadership.