Watch this Extra Credits and take note especially of the end, where they're offering consultation to educators and doctors re making educational stuff and other useful stuff more like games. (Incidentally, the people that make Extra Credits all work in or have been around in the game industry)
I figured I'll email them and going to point them to LW, see if they're willing to give any insights re rationality training. Especially in light of the fact that the subject of games for teaching rationality has come here up before.
Hey, maybe we'll learn something about how to learn something about how to be Less Wrong.
An important thing with games is that all the participants are supposed to share the understanding that they are participating voluntarily in a game with specific rules. As long as gamification sticks to this, it's already somewhat separable from the field cognitive bias exploitation in general, where all sorts of subterfuge is generally the rule.
Games are obviously compelling even with the players being aware that they are participating in a voluntary game. But does gamification work even when the mechanism the game is supposed to serve some ulterior goal... (read more)
Well, arguably "advertising" is that art. Gamification is rather more specific, though in some cases it may involve exploiting biases.
But hey, twisted meta is always fun. :)
Watch this Extra Credits and take note especially of the end, where they're offering consultation to educators and doctors re making educational stuff and other useful stuff more like games. (Incidentally, the people that make Extra Credits all work in or have been around in the game industry)
I figured I'll email them and going to point them to LW, see if they're willing to give any insights re rationality training. Especially in light of the fact that the subject of games for teaching rationality has come here up before.
Hey, maybe we'll learn something about how to learn something about how to be Less Wrong.