Agreed that we should ignore the object-level, so I'm doing my best to ignore it.
This argument sounds like it is saying we should ban such consensual actions and discussion as a society/nation, rather than a website. In that case, I'd respond with the usual reasons why banning the action is folly,...(read more)
As Benquo says, these are related points, but my reaction and my anticipation of others' reactions to those comments are completely different, and neither Dagon nor Vanessa, while their comments were good and helpful, invoked the 'oh, yeah, that's pretty terrible' thing in the way or on the level th...(read more)
\[This is my reaction to the entire thread as of writing this, and I saw the OP only after the tone editing\]
I praised Duncan for writing this, not because I think everyone should be playing Punch Bug, or that it should be an opt-out game. I strongly _disagree_ with that, and like many, think it w...(read more)
The question is, what accuracy rate is acceptable here? If being wrong and making someone feel defensive potentially could _ruin your entire life_ then no one is good enough to do this even if they're 99% right. That seems quite bad. Whereas if you're only running 60%, you should probably just stop ...(read more)
Agreed that you shouldn't escalate violence in response to violence - punching them back roughly 10% less hard than they punched you (since aiming at this will make you get it right) is the right response at that point. The not-playing-around sucker punch is the response to their statement that you ...(read more)
If you could turn that warning into a post, I think it might be helpful, especially if you can be explicit about things. Having it come from someone with experience living there helps make the message credible, and helps you craft a better message. I worry my words ring hollow, and I can't make clea...(read more)
The money in the Bay uses 'if you're not in the Bay you're not serious, and even if you are other Bay money won't take you seriously so I can't afford to' as a coercive strategy to draw people there. Parallel with the community issues. Giving in to such tactics makes the problem that much worse and ...(read more)
I can appreciate that. If CEA is budget constrained, and used all its resources on proven community builders doing valuable projects, I can't really argue with that too hard. However...
If CEA did it because you had personal resources available to sacrifice in their place, knowing you would, that s...(read more)
It's a good idea if there's something we can come up with that's a sufficient draw and is actually raid-proof. The other issue is that trying and failing is a disaster - e.g. MetaMed was an attempt to do many things, this was one of them (even if that wasn't the intent), and its failure cost us seve...(read more)
Thank you. I appreciate that.