a bunch of links on how to visualize the training process of some of today's NNs; this is somewhat old stuff, mostly not focused on exact mechanistic interpretability, but some of these are less well known and may be of interest to passers by. If anyone reads this and thinks it should have been a top level post, I'll put it up onto personal blog's frontpage. Or I might do that anyway if I think I should have tomorrow.
generators (added sin(t) linear offsets and scales to show how the linear portions look as you mess with layer weights) https://www.shadertoy.com/view/7d3fDs
fractal pyramid: (slowed down main anim, added animation to bias, added several additional animations to other weights) https://www.shadertoy.com/view/7ddfWl
there are lots of other shadertoy examples of ways to visualize programs breaking, but these ones are interesting because they're all raytracers of field(xyz) => signed_distance that use a linear-and-fold transformation comparable to relu nets. useful for getting an intuition what even higher dimensional effects might look like; not sufficient to cover the space of behavior in high dimensions, though!