I’ve been thinking more about Andy Jones’ writeup on the need for engineering.
In particular, my inside view is that engineering isn’t that difficult to learn (compared to research).
In particular I think the gap between being good at math/coding is small to being good at engineering. I agree that one of the problems here is the gap is a huge part tacit knowledge.
I’m curious about what short/cheap experiments could be run in/around lightcone to try to refute this — or at the very least support the “it’s possible to quickly/densely transfer engineering knowledge”
A quick sketch of how this might go is:
Thinking out loud on the skills I would probably want to include:
I think this list is both incomplete and too object level -- the real skills are mostly aesthetics/taste and meta-level. I do think that doing a bunch of these object-level things is a good way to learn the meta-level tastes.
Maybe a format for breaking down a small (2 hour) session of this, that could be done individually, as a pair, or hybrid (pair checkins inbetween individual work sessions):
The checklists could adapt over time, but I think would be fine to start with some basic questions I would want to ask myself before/after getting into focused technical work. They are both a scaffold that best-practices can be attached to, as well as a way of getting written records of common issues. (I'm imagining that I'll save all of the responses to the checklists and review them at a ~weekly cadence).