77

LESSWRONG
LW

76
Personal Blog

11

Mory Buckman: a case study of modeling yourself as multiple agents

by Vaniver
29th May 2012
1 min read
3

11

Personal Blog

11

Mory Buckman: a case study of modeling yourself as multiple agents
12Grognor
7thomblake
3gwern
New Comment
3 comments, sorted by
top scoring
Click to highlight new comments since: Today at 9:21 AM
[-]Grognor13y120

We've been doing this for years, but it doesn't seem to have changed our overall effectiveness at all.

Reply
[-]thomblake13y70

The comments on the code for Gamer Mom are really interesting.

Reply
[-]gwern13y30

Dude really likes his Legend of Zelda; but as the comments go on, one begins to see his family reflected in the game.

(Also, the multiple modeling sounds like a huge time sink.)

Reply
Moderation Log
More from Vaniver
View more
Curated and popular this week
3Comments

Hat tip to cata.

Mory Buckman is eight people: the explorer, the worker, the gamer, the musician, the programmer, the thinker, the addict, and the person. (He's also not neurotypical.) It looks like a fascinating case study of Hansonian "model yourself as multiple agents and make deals between them," especially because he's been doing it for over a year, he writes quite a bit of notes, scores himself, and has regular conferences between the personalities that are posted to the blog. I haven't read enough to provide any intelligent commentary, but wanted to raise it to the attention interested in that sort of modeling.

He wrote Gamer Mom, an adventure game about convincing your family to share an experience with you, which is a design masterpiece (but also fairly depressing, so don't get too involved unless you're willing to take an emotional hit).