This is a special post for quick takes by Cleo Nardo. Only they can create top-level comments. Comments here also appear on the Quick Takes page and All Posts page.
If you're interested in the opinion of someone who authored (and continues to work on) the #12 chess engine, I would note that there are at least two possibilities for what constitutes "optimal chess" - first would be "minimax-optimal chess", wherein the player never chooses a move that worsens the theoretical outcome of the position (i.e. losing a win for a draw or a draw for a loss), choosing arbitrarily among the remaining moves available, and second would be "expected-value optimal" chess, wherein the player always chooses the move that maximises their expected value (that is, p(win) + 0.5 * p(draw)), taking into account the opponent's behaviour. These two decision procedures are likely thousands of Elo apart when compared against e.g. Stockfish.
The first agent (Minimax-Optimal) will choose arbitrarily between the opening moves that aren't f2f3 or g2g4, as they are all drawn. This style of decision-making will make it very easy for Stockfish to hold Minimax-Optimal to a draw.
The second agent (E[V]-Given-Opponent-Optimal) would, contrastingly, be willing to make a theoretical blunder against Stockfish if it knew that Stockfish would fail to punish such a move, and would choose the line of play most difficult for Stockfish to cope with. As such, I'd expect this EVGOO agent to beat Stockfish from the starting position, by choosing a very "lively" line of play.