people around these parts often take their salary and divide it by their working hours to figure out how much to value their time. but I think this actually doesn't make that much sense (at least for research work), and often leads to bad decision making.
time is extremely non fungible; some time is a lot more valuable than other time. further, the relation of amount of time worked to amount earned/value produced is extremely nonlinear (sharp diminishing returns). a lot of value is produced in short flashes of insight that you can't just get more of by spending more time trying to get insight (but rather require other inputs like life experience/good conversations/mentorship/happiness). resting or having fun can help improve your mental health, which is especially important for positive tail outcomes.
given that the assumptions of fungibility and linearity are extremely violated, I think it makes about as much sense as dividing salary by number of keystrokes or number of slack messages.
concretely, one might forgo doing something fun because it seems like the opportunity cost is very high, but actually diminishing returns means one more hour on the margin is much less valuable than the average implies, and having fun improves productivity in ways not accounted for when just considering the intrinsic value one places on fun.
It seems that your point applies significantly more to "zero-sum markets". So it may be good to notice it may not apply for altruistic people when non-instrumentally working on AI safety.