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Gamified psychiatry

by [anonymous]
12th Jan 2016
1 min read
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Personal Blog

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Gamified psychiatry
3Gleb_Tsipursky
11[anonymous]
-1Gleb_Tsipursky
2Elo
0mare-of-night
1rpmcruz
-6Gunslinger
-2ChristianKl
-3Gunslinger
4[anonymous]
-3Gunslinger
2[anonymous]
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[-]Gleb_Tsipursky10y30

I'm surprised by the downvoting on this one. This seems like a good idea. I'm curious about the motivations of people who downvoted. Can someone who wants to downvote please explain your motivations? Thanks!

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[-][anonymous]10y110

I didn't downvote, but I can see why people would. Clarity often seems to post half-baked ideas that assume people have all of his background knowledge and don't give any clear calls to action or indication of what sort of response he's looking for.

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[-]Gleb_Tsipursky10y-10

Ah, thanks for clarifying! I didn't realize there was a systematic trend going on.

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[-]Elo10y20

can you post a higher resolution version? Or send me one?

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[-]mare-of-night10y00

I second this.

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[-]rpmcruz10y10

"may return to it if some people with app-building experience and an interest in this raise their hands"

I would be interested. :)

Here is a couple of Android games I did: https://play.google.com/store/apps/developer?id=Ricardo+Magalh%C3%A3es+Cruz

It's something simple done over a weekend for fun. I am a machine learning researcher.

I would be interested - but I would like to know more about the project and the people involved...

Cheers :)

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[+]Gunslinger10y-60
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I have been thinking about the gamification of psychiatry and the rise of mental health apps as a means to motivate behaviours that improve mental health and flourishing. I put together some indications and left a diagram here for my good friends Anne Osognosia and Alex Ithemyia who want to upgrade elements of their mental health based on my personal experience rather than population-based evidence.

Initially I wanted to create a skill tree of sorts and may return to it if some people with app-building experience and an interest in this raise their hands. That would be for evidence-based skills rather than this proof of concept.